3D ART OUTSOURCING SERVICES

Argentics is a game development studio with vast experience providing end-to-end 2D game art outsourcing services for different platforms and genres. Our SEASONED GAME ARTISTS are at your service, whether you have a small project covering Game UI only or a AAA title.

3D ART OUTSOURCING SERVICES

Argentics’ art team offers full-cycle 3D game art outsourcing services. Our seasoned experts leverage their experience to create exceptional 3D game art to meet your highest standards. Rest assured that our team can convey your creative vision with top-notch digital art. We get you covered from creating concept art to polishing 3D models that would surely connect with your users.

3D CHARACTERS MODELLING

Whether you need a vintage main cast hero or a sci-fi secondary villain, our 3D game art team is at your service. We’ve worked with many art styles for numerous game genres and various platforms. Your users will enjoy the best experience playing cartoony 3D robots on their iOS and Android devices, or ultra realistic futuristic vigilanties on PC, Mac, PS4 and Xbox.

3D VEHICLES

We design 3D vehicles of different complexity and styles. If you need fancy WW2 planes for your mobile game or realistic tanks for an MMO desktop game, our 3D art team is at your service. Argentics’ seasoned game art team will convey your vision in the most convincing manner. We love creating not only combat vehicles but also agricultural machinery, trains and ships.

3D PROPS & OBJECTS

Mighty trees and slipping stones, vintage post boxes and old billboards, rusty shipwrecks and weathered statues - all these pieces of digital art add just the right flavour to user game experience. Whether you need props for a shiny castle or a grim abandoned spaceship, our 3D art team knows how to design and model such game assets in the most time effective manner.

3D WEAPONS

Our weapons game art team has extensive hands-on experience creating both ultra-realistic and stylized weapons, from Medieval maces, through modern machine guns and rifles to futuristic blasters. Argentics’ 3D team leverages multiple years of experience and a time-proven set of best practices to deliver just the right pieces of game art for your specific project needs.

3D ENVIRONMENT

We design memorable outdoor and indoor theme-based locations, from relaxing maddows and haunting sci-fi sites to haunted Medieval mansions. Our digital art team knows how to conceptualize and bring to life inspiring 3D streets and buildings, dense forests and gloomy swamps, Victorian furniture and futuristic control panels of starships.

LOW POLY 3D

Some games don’t require hi-end 3D models to offer a lot of fun. Argentics has a team of 3D modelers who specialize in mid to low-poly 3D digital art. We design fancy low poly buildings, vehicles, characters or animals tailored for mobile, desktop or VR devices. Also, we have successfully run our own 3D low poly game assets store and sold our models on top art marketplaces.

OUR APPROACH AND BENEFITS

Our design team leverages its wealth of experience in 2D game art design. In our work we rely on a number of time-proven principles and practices to bring you the best.

BESPOKE APPROACH

Game development is all about offering players something new. We believe that every game project is unique in its own way. And so every app craves tailor made game art that is both distinctive and in line with the standards and trends of a particular genre. Argentics 3D designers know how to help you project stand out by creating eye-catching visuals.

PARTNERSHIP

It takes two to dance tango. In a similar way it takes two to make a game title a success. We believe that our Clients are our Partners. From the very first steps of our cooperation until and way beyond the game release we are open, proactive, creative and reliable. Our goal is not to create as many pieces of game art but to make sure that they bring your game to the top.

PROVEN EXPERIENCE

Game art industry veterans form the backbone of our team. We’ve contributed to AAA role playing games and shooters, designed 3D game art for mobile and desktop titles, as well as AR and VR flavoured experiences. Our team knows how to do it all the right way: create catchy props for iOS and Android games, conceptualize and model 3D characters for MOBAs or make guns adapted for virtual reality.

TECHNICAL EXPERTISE

Our 3D art team got solid hands-on experience using the following tools:

3D Max
Maya
Blender
Substance Painter
Substance Designer
3D Coat
Knaid
Marvelous Designer
xNormal
Marmoset toolbag
Adobe Photoshope
ZBrush

3D ART TEAM FOR YOUR GAME

Normally it takes a team to complete 3D art for a game.

ART
LEAD

A seasoned artist with vast experience in creating game assets, art lead directs his/her colleagues from the very first steps. This person makes sure that each and every team member involved in the project is on the same page with the Client’s vision on a regular basis.

progect
manager

Project manager bridges the gap between the Client and the project team. This person ensures that the team runs smoothly and keeps the big picture in mind. Seasoned Project Manager can effectively lead large teams by keeping every member in line with the Client’s goals

SENIOR
3D ARTIST

Seasoned artists who excel in specific art styles, senior 3D designers do the heavy lifting by creating key 3D characters, most important elements of 3D environments or hard surfaces. This role is especially important during the early stages of the project, when the art style of the game is defined.

3D
artist

There are a plethora of 3D art directions. Some designers prefer working on characters while some others are good at creating stunning environments or cool weapons. Also, there are at least a few styles in each of the aforementioned directions. We select the right talents from our vast talent pool to work on your game art.

concept
artist

Concept artists are those who make the first steps in creating digital art. They convey Client’s vision into catchy sketches. After being approved by the Client, their pieces of art lay the foundations for what 3D modelers will do next. Just like any other artists, concept experts specialize in specific art directions and styles.

TECHNICAL
artist

Technical artists bridge the gap between their creative and technically minded colleagues. Often they are responsible for creating game light, shaders for game art and other similar duties. While their role in small projects might be rather supportive in nature, they truly shine when it comes down to AAA game titles.

OUR WORKS

We make everything with passion and love

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    3D character modeling for games involves creating optimized, game-ready characters from concept to final asset. The process typically includes high-poly sculpting, low-poly modeling, retopology, UV mapping, PBR texturing, rigging preparation, and optimization for the target game engine. Depending on the project, characters can also include facial blend shapes, modular equipment, customizable clothing, and animation-ready skeletons. Every asset is designed to balance visual quality with real-time performance.

    3D character design focuses on creating a character’s visual identity, personality, proportions, clothing, and overall appearance. It begins with concept development and establishes the creative direction before production starts. 3D character modeling, on the other hand, transforms that approved concept into a fully realized digital asset that is optimized for animation and integration into a game engine. Together, character design and modeling ensure that game characters are both visually distinctive and technically ready for production.

    3D game art outsourcing allows studios to expand production capacity by partnering with an external team of experienced artists. After reviewing your project’s art style, technical requirements, and production pipeline, we define asset specifications, milestones, and review stages. Throughout production, our artists collaborate closely with your team, delivering game-ready assets that meet your quality standards, technical requirements, and deadlines while integrating smoothly into your existing workflow.

    Our team uses 3ds Max, Maya, and Blender for polygon modeling and retopology; ZBrush for high-poly sculpting; Substance Painter and Designer for PBR texturing; and Marmoset Toolbag for presentation renders. The choice depends on asset type, art style, and your studio”s existing pipeline.

    We produce a wide range of game props: weapons (melee, firearms, fantasy, sci-fi), interactive objects, furniture, tools, collectibles, containers, environmental clutter, and themed prop sets. Each prop is modeled, textured with PBR materials, and optimized for the target platform.

    Game environment design combines artistic vision with technical production to create immersive and functional game worlds. The process includes environment concept development, modular asset creation, terrain modeling, architectural elements, vegetation, lighting, material creation, prop placement, optimization, and level composition. Every environment is designed to support gameplay, reinforce visual storytelling, and maintain consistent performance across the target platforms.

    PBR (Physically Based Rendering) texturing simulates how materials interact with light in a physically accurate way. It ensures assets look consistent under different lighting conditions in the game engine. Standard PBR maps include albedo, normal, roughness, metallic, and ambient occlusion. We use Substance Painter and Designer for all PBR work.

    Maintaining a consistent visual style starts with clearly defined art direction, technical guidelines, and reference materials. Our artists follow approved concept art, asset specifications, naming conventions, and material libraries throughout production. Regular art reviews, quality assurance, and close collaboration with the client’s team help ensure that every 3D game asset aligns with the project’s visual identity, technical requirements, and overall artistic vision.